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  • Information
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  • New Moves and Abilities

The Quanter Region

The Quanter RegionThe Quanter RegionThe Quanter Region

Eeveelution/Fakemon Roleplay

Eeveelution/Fakemon RoleplayEeveelution/Fakemon RoleplayEeveelution/Fakemon Roleplay

Moves and Abilities

Moves:

Repair - The user surrounds itself with a ring of metal, allowing it to restore 1/16 of its max HP at the end of every turn. The effect of Repair can be Baton Passed, and will heal any Pokémon, regardless of its type. 


Cyanide Slime - The user secretes a toxic slime that will damage and lower the target's speed stat by one stage. This move has a chance to poison the target 


Air Smash - The user flies into the air and will come crashing down to the ground using the air as a force of destruction, this move hits all Pokémon apart from the user. 

 

Dragon Slap - The user slaps the opponent with dragon energy. This has a 15% chance to flinch the opponent 


Prehistoric Plunge - This moves power will amplify my 1.5x for every dragon type thats on the field not counting the user.


Tunnel Drive- The user tunnels underground and its attack stat rises by one stage, it emerges the next turn and deals Rock and Ground type damage. This move hits flying type Pokémon. 

 

Wraith- The user takes its own item and attacks the opposing Pokémon with it. Depending on the item it will have a different effect. 

Abilities


Vile Skin - When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned. This can affect Steel-type Pokémon. 


Float - The Pokémon with Float and Ally Pokémon gain the effects of Levitate for as long as the Pokémon with Float is in play. 

 

Banshee - The Pokémon is immune to sound moves and gains a 1.3x on sound attacks.